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A studio that finishes what it starts

We build the tools.
The games prove them.

Reddy drives the Unreal editor itself. We are building DuckSoul with it.

DuckSoul — Action Soulslike × Roguelike

DuckSoul

  • GenreAction Soulslike × RoguelikeDone
  • PlatformsPC · Unreal Engine 5.8Done
  • MilestoneTargeting an H1 2027 releaseIn progress

The run line

What we make

One game in the making, two more waiting to open, and two tools we built to make them.

Left of the node is road we have already walked, the middle is what we are making now, and the right is a fork we have not opened yet. The only thing moving is the thing that is not finished.

What we are making now

DuckSoul — Action Soulslike × Roguelike

DuckSoul

Action Soulslike × Roguelike

The pond kingdom has fallen to darkness, and all that is left is one small duck. A 3D action soulslike-roguelite where every 25-35 minute run is written from scratch.

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How we work

How we finish

We trust teams that finish together over individuals who shine alone. We agree what done means before we start.

The last one we finished

Reverb

Released· Live on web, desktop & mobile

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The tools we built

We built them because we needed them, and we still use and fix them every day.

3 roles are open right now.

See the roles

Let's make games together

Hiring, collaboration, or plain curiosity — send it over. We usually reply within a few days.

Email: rev@kakao.com