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In productionAction RPG · SoulslikePCUnreal Engine 5.8
DuckSoul
Death isn't the end — it's the start of the next path.
DuckSoul is an action RPG where you carve your own path through repeated death. Each death opens a new branch, and even the same boss is met a different way. Soulslike-weighty combat meets a node-based branching map, where every fork — weapons, allies, even boss patterns — reshapes the run. The story of a small feathered duck growing as it faces things far bigger and sadder than itself.
Highlights
- Seven weapons, each with its own rhythm. The spear plays on range, twin daggers on afterimage, the axe on one heavy hit.
- The map runs on branching nodes. The same dungeon changes its enemies and rewards by route, and what you upgrade at a rest spot decides the next boss.
- The first boss, a fox, comes at you in 36 pattern combinations. Your second attempt is never like your first.
- We're building both a solo path and a shared one. Bring a friend and the boss — and you — change. (Multiplayer is still in tuning.)
Screenshots
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